Why DMCA and trademark protection is a no-brainer: the Darkest Dungeon scam

I just saw an interesting story on Eurogamer: the developer of Darkest Dungeon, a popular new indie game, has hit out at a clearly fake version of its game on the Windows Games Store.  The developer is said to have reached out to Microsoft for help.  I’m sure they will oblige in due course. I… Continue reading Why DMCA and trademark protection is a no-brainer: the Darkest Dungeon scam

The latest games trademark controversy: S.T.A.L.K.E.R and STALKER

If you haven’t played the S.T.A.L.K.E.R. series of PC video games, you really should – it’s a glorious first person survival game based in and around a fictional Ukraine where the Chernobyl nuclear plant exploded a second time and changed the world around it (it’s based loosely on the excellent Stugatsky brothers’ short science fiction novel, Roadside Picnic).… Continue reading The latest games trademark controversy: S.T.A.L.K.E.R and STALKER

Activision resurrects Sierra thanks to good trademark practices

I just read in Develop that Activision is bringing back its dormant Sierra publishing label.  For those who don’t know: Sierra was once a driving force in games development and publishing in the 1980s and 1990s but suffered a long decline into the 2000s, effect shutting down finally by the late Noughties. This made me think… Continue reading Activision resurrects Sierra thanks to good trademark practices

Some thoughts on game trademarks, King and Candy Crush

This blog (and Gamer/Law generally) represents my personal views, not that of my employer. The games press and sections of the games community has got hot under the collar (again) over trademark law.  This time around, it’s about news that King.com, maker of Candy Crush Saga and other games, is seeking to trademark ‘Candy’.  Cue lots… Continue reading Some thoughts on game trademarks, King and Candy Crush

A legal guide to Let’s Play and gaming videos

Let’s Play videos, and gaming videos more generally, are awesome. I started playing Minecraft thanks to Seananners’ very early videos about his love of what was then a quirky indie half-finished game just beginning to gather fans; I’ve played many games (and laughed a lot) thanks to the Let’s Play videos of my friends (and clients) at Yogscast;… Continue reading A legal guide to Let’s Play and gaming videos

Langdell Squared: Edge magazine v Tim Langdell

This is a guest post by Jonny Mayner.  Jonny Mayner spent most of his 20’s playing games and working in bookshops and the construction industry before getting down to the serious business of being a lawyer. He is currently a trainee solicitor at Osborne Clarke, soon to qualify and join the firm’s Intellectual Property Litigation… Continue reading Langdell Squared: Edge magazine v Tim Langdell

Apple v Amazon over the ‘App Store’

Last week news broke that Apple is taking legal action against Amazon over the latter’s forthcoming opening of its “Appstore for Android“.  Apple argued it constituted trade mark infringement of its well known iOS “App Store“. I spoke with Pocketgamer.biz about what all this means – here’s the article reproduced below: “Apple’s move to block Amazon’s… Continue reading Apple v Amazon over the ‘App Store’

Demystifying Trade Marks and Games

Trade marks are one of the most important ways to protect a game legally, but they are frequently misunderstood – as much through ignorance as anything else.  So, this post explains what trade marks are, what they do, when you can protect them and when you can’t. Usual caveat applies: this post just signposts some of the key… Continue reading Demystifying Trade Marks and Games