Hotline Miami 2, the forthcoming sequel to the excellent indie game Hotline Miami (note: I wrote that in bold, underline and italics to show how much I mean it), has been denied classification in Australia (another victim of the relatively restrictive local age rating system there). So its developer instead just told Australian fans to pirate the… Continue reading Can you pirate your own video game?
I couldn’t resist blogging quickly about this intriguing story, courtesy of The Guardian: a British MP wrote a formal question to the British government asking them to ensure that in-game theft be treated the same as real world theft. Answer: nope (ish), but it does raise a real question which judges are already addressing…
The Dutch Supreme Court will be invited later this year to conclude that the theft of virtual goods from Runescape constitutes theft under Dutch criminal law; indications to date suggest that it may conclude that theft of virtual currency/goods IS criminal theft. To my knowledge, this is only the second time that a Western court has… Continue reading The second virtual goods crime: is Runescape theft, theft?
Last week a hacker faced a substantial prison sentence after pleading guilty to stealing approxmately $12 million worth of Zynga chips, a virtual currency used in its poker game. This is big stuff (more on that below). I spoke with Develop about this fascinating development – here’s their article: “An IT businessman is facing a… Continue reading The first virtual currency crime: hacker jailed after $12m Zynga theft
The background: Details here. A group of Runescape players mount a phishing scam, obtain other players’ accounts, strip those accounts of gold and loot. Presumably they make an in-game or real-world profit. Then the UK Police (specifically the Central Police e-crimes unit) swoop in. They arrest a caution an individual in Avon and Somerset “on… Continue reading Runescape, the Computer Misuse Act and theft