Skip to content

Gamer/Law

Games and technology law explained

  • Home
  • Categories
    • Contracts
      • 20 Contract Questions
      • EULAs and T&Cs
    • Crime
    • Data protection and privacy
    • Development
    • Distribution
      • Digital Distribution
      • Second Hand Sales/First Sale
    • Employment
    • Finance
      • Crowdfunding
      • Project finance
      • Tax
      • Video Games Tax Break
    • Free to Play Law
    • Insolvency/Bankruptcy
    • Gambling
    • IP
      • Copyright
      • Trademarks
      • Patents
      • Rights of Publicity
      • Copying/Cloning
      • Piracy
      • Fan work/User Generated Content
    • Let’s Play/Gaming/Machinima videos
    • Litigation
    • Mobile
    • Regulation
      • Antitrust/Competition
      • Child Protection
    • Security and Hacking
    • Virtual Goods and Property
    • Virtual/Augmented Reality
  • About
  • Contact Us

Month: November 2011

5 legal tips for mobile, tablet and handheld games

I spoke at a TIGA conference on mobile, tablet and handheld games hosted at the offices of my employer, Osborne Clarke in London last week.  I gave a talk called “5 legal tips for success in mobile, tablet and handheld games”, which I thought you might like to read.  Here are the slides:

Published 28/11/2011
Categorized as Mobile Tagged Handheld, Mobile, Presentations, Tablet

Opinion: why piracy shouldn’t be a lawyer’s problem

Earlier this year, Ed Fear (a producer at Curve Studios and all-round nice chap) wrote a great post on his blog about content piracy and what we should be doing about it.  Essentially, he argued that it is up to the content creators themselves, not their lawyers or industry bodies, to address and deal with… Continue reading Opinion: why piracy shouldn’t be a lawyer’s problem

Published 07/11/2011
Categorized as piracy Tagged Piracy

Recent Posts

  • Implementing Brexit – what happens next?
  • Brexit, digital entertainment, tech and why I’m voting Remain
  • A quick guide to eSports business and law (in 20 minutes)
  • Season’s greetings!
  • Can Apple stop you re-downloading a delisted game?

Archives

  • June 2016
  • February 2016
  • December 2015
  • October 2015
  • June 2015
  • May 2015
  • March 2015
  • February 2015
  • January 2015
  • December 2014
  • November 2014
  • October 2014
  • September 2014
  • August 2014
  • July 2014
  • March 2014
  • February 2014
  • January 2014
  • December 2013
  • September 2013
  • July 2013
  • June 2013
  • May 2013
  • April 2013
  • March 2013
  • January 2013
  • November 2012
  • October 2012
  • August 2012
  • July 2012
  • June 2012
  • May 2012
  • April 2012
  • March 2012
  • February 2012
  • January 2012
  • December 2011
  • November 2011
  • October 2011
  • September 2011
  • August 2011
  • July 2011
  • May 2011
  • April 2011
  • March 2011
  • February 2011
  • January 2011
  • December 2010
  • October 2010
  • September 2010
  • August 2010
  • July 2010
  • June 2010
  • May 2010
  • April 2010
  • March 2010
  • February 2010
  • January 2010
  • December 2009
  • November 2009
  • October 2009
  • September 2009
  • January 2009

Cornerstone Content

A beginner's guide to IP in games

Demystifying copyright in games

Demystifying trademarks in games

Patents in the games industry

Negotiating games deals: don't leave money on the legal table

Games Lawsuits and what you can do about them

20 Contract Questions

Recent Posts

  • Implementing Brexit – what happens next?
  • Brexit, digital entertainment, tech and why I’m voting Remain
  • A quick guide to eSports business and law (in 20 minutes)
  • Season’s greetings!
  • Can Apple stop you re-downloading a delisted game?

Categories

  • 20 Contract Questions
  • Advertising and Marketing
  • Advice
  • Antitrust/Competition
  • Child protection/Age ratings
  • Consumer protection
  • Contracts
  • Copying/Cloning
  • Copyright
  • Crime
  • Crowdfunding
  • Data protection and privacy
  • Development
  • Digital Distribution
  • Digital Economy
  • Distribution
  • Employment
  • eSports
  • EULAs and T&Cs
  • Fan work/User Generated Content
  • Finance
  • Free to Play Law
  • Gambling
  • Games and the creative industries
  • Games Law History
  • Insolvency/Bankruptcy
  • IP
  • Let's Play/Gaming/Machinima videos
  • Licensing
  • Litigation
  • Mobile
  • NDAs
  • patents
  • piracy
  • Project finance
  • Regulation
  • Rights of Publicity
  • Second Hand Sales/First Sale
  • Security
  • Tax
  • Theft
  • Trademarks
  • Uncategorized
  • Video Games Tax Break
  • Virtual Goods/Currency/Property
  • Virtual/Augmented Reality
Gamer/Law
Proudly powered by WordPress.